Lightweight USB stack  1.0
HID Usage Tables for Game

Contains USB HID Usages definitions for Game Controls Page. More...

Macros

#define HID_PAGE_GAME   0x05
 
#define HID_GAME_3D_GAME_CONTROLLER   0x01
 
#define HID_GAME_PINBALL_DEVICE   0x02
 
#define HID_GAME_GUN_DEVICE   0x03
 
#define HID_GAME_POINT_OF_VIEW   0x20
 
#define HID_GAME_TURN_LEFT_RIGHT   0x21
 
#define HID_GAME_PITCH_FWD_BACK   0x22
 
#define HID_GAME_ROLL_LEFT_RIGHT   0x23
 
#define HID_GAME_MOVE_LEFT_RIGHT   0x24
 
#define HID_GAME_MOVE_FWD_BACK   0x25
 
#define HID_GAME_MOVE_UP_DOWN   0x26
 
#define HID_GAME_LEAN_LEFT_RIGHT   0x27
 
#define HID_GAME_LEAN_FWD_BACK   0x28
 
#define HID_GAME_HEIGHT_OF_POV   0x29
 
#define HID_GAME_FLIPPER   0x2A
 
#define HID_GAME_SECONDARY_FLIPPER   0x2B
 
#define HID_GAME_BUMP   0x2C
 
#define HID_GAME_NEW_GAME   0x2D
 
#define HID_GAME_SHOOT_BALL   0x2E
 
#define HID_GAME_PLAYER   0x2F
 
#define HID_GAME_GUN_BOLT   0x30
 
#define HID_GAME_GUN_CLIP   0x31
 
#define HID_GAME_GUN_SELECTOR   0x32
 
#define HID_GAME_GUN_SINGLE_SHOT   0x33
 
#define HID_GAME_GUN_BURST   0x34
 
#define HID_GAME_GUN_AUTOMATIC   0x35
 
#define HID_GAME_GUN_SAFETY   0x36
 
#define HID_GAME_GANEPAD_FIRE_JUMP   0x37
 
#define HID_GAME_GAMEPAD_TRIGGER   0x38
 

Detailed Description

Contains USB HID Usages definitions for Game Controls Page.

This module based on